Build a 7 team single elimination bracket with one BYE and six matches. Use blank printable templates, a seeded example, and the exact team entry order.
7 teams · 6 games · 1 BYEs






BYE
Seven actual entrants fit into an eight-slot single-elimination draw. Three opening matches eliminate three entrants; one entrant advances by BYE. The remaining four play two semifinals and one final: 3 + 2 + 1 = 6 matches, excluding a third-place match and any forfeits.
Use the editor above for team names, winner selection and PNG export. The printable diagrams below provide a blank sheet and a complete placement example before you start editing.
Download the blank SVG template
. Open the SVG at full size to print it, using landscape orientation if needed. To add names and export a PNG, use the editable bracket above. The empty position is intentional and should stay labeled BYE.
This is a demonstration using fictional teams, ranked Atlas 1, Birch 2, Cedar 3, Dune 4, Elm 5, Fjord 6 and Grove 7. The published example rule awards the BYE to seed 1.
Download the seeded example SVG
.
| Match | Pairing | Next step |
|---|---|---|
| M1 | #2 Birch vs #7 Grove | Winner enters M4 |
| M2 | #3 Cedar vs #6 Fjord | Winner enters M4 |
| M3 | #4 Dune vs #5 Elm | Winner enters M5 |
| BYE | #1 Atlas | Directly into M5; not a played match |
| M4 | Winners of M1 and M2 | Winner enters final M6 |
| M5 | Winner of M3 vs #1 Atlas | Winner enters final M6 |
| M6 | Winners of M4 and M5 | Champion |
Seeds 1 and 2 cannot meet before the final. Seeds 2 and 3 can meet in a semifinal; it is impossible to put the top three in three different final halves. Seeding protects paths, not results.
The maker pairs adjacent positions and adds the eighth empty slot at the end. To reproduce the example with seven actual entrants, keep the team count at 7 and enter this list through the team editor, one name per line:
Birch Grove Cedar Fjord Dune Elm Atlas
The seed order is 2, 7, 3, 6, 4, 5, 1. Atlas occupies the seventh position and faces the automatically added BYE. Use a single-sided view to compare directly with the diagram. Check all three opening pairs, and leave random draw unused after arranging a fixed seed order. A simple list ordered 1–7 would instead give the final entrant the BYE.
Assume fixed 15-minute matches and five minutes of changeover in each 20-minute block. The sample adds a separate ten-minute recovery/checking break before the semifinals and another before the final. These breaks are example choices; extend them if your activity requires more recovery.
| Time | Match |
|---|---|
| 09:00–09:20 | M1: Birch vs Grove |
| 09:20–09:40 | M2: Cedar vs Fjord |
| 09:40–10:00 | M3: Dune vs Elm |
| 10:00–10:10 | Extra rest and result checks |
| 10:10–10:30 | M4: winners of M1/M2 |
| 10:30–10:50 | M5: winner of M3 vs Atlas |
| 10:50–11:00 | Extra rest |
| 11:00–11:20 | M6: final |
Six blocks reserve 120 minutes; the two extra breaks extend the published window to 140 minutes. Check-in and awards sit outside it. With two courts and the same round-by-round approach, the opening round takes two blocks, followed by one semifinal block and one final block: 80 minutes before extra breaks. Do not simply divide six by two.
Rewarding seed 1 is one competitive option. A casual event can draw the BYE openly instead; announce the method first. The generator does not evaluate team strength or choose a sport-specific BYE policy. See the seeding diagrams and BYE explanation for the distinction.
Not in a standard two-team single-elimination draw. Three matches use six entrants, and the remaining entrant needs a BYE. Choose another format if everyone must play immediately or receive several matches.
No. Keep one visible BYE. A fake entrant makes the exported bracket harder to interpret and does not add a real match.
Apply the published forfeit rule along the existing path. Avoid redrawing unrelated matches after results are known. For event preparation, use the organizing example; for time calculations, use the match-count guide.
October 20, 2026. Diagrams and fictional team examples were created for SnapBracket; this page describes the general single-elimination editor, not a governing body's official draw software.