Create a 10 team single elimination bracket with six BYEs and nine games. Edit seeded teams, download blank PNG or SVG templates, and print or save as PDF.
10 teams · 9 games · 6 BYEs
Download blank / seeded templatesChampion
Ready for the desk or the wall
Choose a blank sheet for handwritten names or a numbered seeding sheet. Both follow the editor’s default bracket paths.
Write one entrant in each empty first-round box. Keep the marked BYEs empty and advance their opponents.
Numbers show seed positions, not match results. Put your ranked teams in those positions and follow the fixed paths.
Print opens a separate sheet. Choose A4 or US Letter, landscape, and fit to page. Select Save as PDF in your browser to make a PDF. These downloads are static sheets; use the editor’s PNG export for your entered names and results.
A 10 team single elimination bracket needs nine games over four rounds, with six first-round BYEs. Four teams play two opening matches, joining the six waiting teams in the quarterfinals. The remaining games are four quarterfinals, two semifinals, and one final: 2 + 4 + 2 + 1 = 9.
Use the editor above to enter ten teams, choose winners, and export the current bracket as a PNG. The blank and seeded printable templates use the same draw, so your paper sheet can follow the online version.
| Planning item | 10-team format |
|---|---|
| Bracket slots | 16 |
| First-round BYEs | 6 |
| Teams playing in the opening round | 4 |
| Actual opening matches | 2 |
| Total games | 9 |
| Rounds | 4 |
A third-place game would add one match to this total.
This seeded template gives seeds 1–6 one first-round BYE each. Seeds 7–10 play the two opening matches. The six unused positions complete a sixteen-slot draw; they are not extra entrants.
| Quarter of the draw | Opening match | Quarterfinal |
|---|---|---|
| A | Seed 8 vs Seed 9 | Seed 1 vs winner of 8/9 |
| B | Both teams have a BYE | Seed 4 vs Seed 5 |
| C | Seed 7 vs Seed 10 | Seed 2 vs winner of 7/10 |
| D | Both teams have a BYE | Seed 3 vs Seed 6 |
The winners of A and B meet in one semifinal; the winners of C and D meet in the other. Seeds 1 and 2 are in opposite halves and can meet only in the final.
The 4 vs 5 and 3 vs 6 quarterfinals are already known before the opening round. Each of those teams received one BYE, even though they next face another team that also waited.
For an event without rankings, use a random draw before play and announce who receives the six BYEs. Drawing again changes the placements and clears selected winners.
Choose the blank template for handwritten names at check-in, or the seeded template to show positions 1–10. Both retain the six BYE labels. Download PNG or SVG, or open Print / PDF and use your browser's Save as PDF option with A4 or US Letter, landscape, and fit to page.
The downloadable templates are ready-made sheets. To include names and winners entered in the editor, use its PNG export.
Seeds 7–10 need an opening-round reporting time. Seeds 1 and 2 wait for opening winners; seeds 3–6 already know their quarterfinal opponents. Publish those assignments so a BYE is not mistaken for a missing match.
On one court or station, allow nine match windows plus breaks. With two courts, a simple round-by-round plan uses five waves: the two openers, two waves of quarterfinals, the semifinals, and the final. Four courts can run the four quarterfinals together, giving four waves in total. These examples assume equal match lengths and need extra time for rest and changeovers.
Sixteen is the next power of two above ten. The six unfilled positions become first-round BYEs, leaving eight teams in the quarterfinals after the two opening matches.
Nine, excluding any third-place playoff. Each played match eliminates one team, so nine eliminations leave one champion.
Seeds 1–6 need three wins after their BYE: quarterfinal, semifinal, and final. Seeds 7–10 need four, starting in the opening round.
Open a blank or seeded Print / PDF sheet and select Save as PDF in your browser. PNG and SVG templates are also available directly.
Yes. Randomize before the event starts, check the resulting BYEs, and publish the draw. A random draw does not assess team strength.
Switch to the 11-team bracket before play begins. It has five BYEs and ten games. For twelve entrants, use the 12-team bracket with four BYEs and eleven games.